NET 3.5", "NET 3.5", "Assembly-CSharp-firstpass" and "mscorlib assembly not found for framework" did not result in any matches. I also searched for "mscorlib assembly not found for framework" and the results don't seem to help at all, they talk about redhat, ubuntu, and the ones related to MonoDevelop are repetitions of one single post in which they come to the conclusion that it "explains why there is no code completion" <- does this help? I also read the Unity documentation, and my searches for "Framework Mono /.
#MONO FRAMEWORK V4.8.0 ARCHIVE HOW TO#
(Assembly-CSharp-firstpass)", they talk about changing "the project to use the full 4.0 framework" ( ) and I have no idea how to do that on Unity. I searched the web for "Error: Framework 'Mono /. I recently read that > ( ), does this help? How can I help Unity find a library? How do I use a library that Unity can find? Bellow are screen shots of the problem. And I wonder why would Unity 4 ask for an older.
![mono framework v4.8.0 archive mono framework v4.8.0 archive](https://erictummers.files.wordpress.com/2012/01/profile-folder.jpg)
NET Framework 4 Extended (and Client Profile) installed so I believe I need to make Unity recognize it.
![mono framework v4.8.0 archive mono framework v4.8.0 archive](https://www.mono-project.com/images/2019-02-13-plastic-scm-mono/plastic-1-on-linux.jpg)
I’m getting that message with scripts that come with Unity (Camera Scripts, General Scripts and Utility Scripts), but also even when I just created a new script, even when the script is empty. (Assembly-CSharp-firstpass)" on the MonoDevelop and on the MonoDevelop Message Log it says "mscorlib assembly not found for framework". I do want to write my own scripts but right now all I expect is to simply use scripts that come with Unity but instead I get a "Error: Framework 'Mono /.